Sandworm is a boss-focused Paper plugin centered on a massive desert sandworm encounter rather than generic mob spawning. The plugin metadata and command surface cover boss spawning and despawning, arena management, configuration, rewards, cooldown bypasses, and player scaling concerns.
It is also designed to plug into a larger custom-server ecosystem. The project integrates with multiple Snuzzlings modules and supports hooks for WorldGuard, GriefPrevention, CoreProtect, Prism, and FancyHolograms, which says a lot about how I approach custom content as part of an operator-managed live server instead of an isolated gimmick.
It is a strong example of encounter design, integration-aware plugin engineering, and building bespoke gameplay systems that fit into a broader server platform.