Arkbit is a multiplayer space arena prototype built as a small workspace-based TypeScript project with a dedicated authoritative server, a Phaser client, and a shared package for gameplay/network contracts.
It covers real game architecture concerns rather than just front-end rendering: simulation ownership lives on the server, client and server share protocol definitions, and the project includes containerized deployment and CI/CD notes for image publishing and automated redeploys.
The result is a stronger technical game prototype than a single-page experiment. It demonstrates networked gameplay architecture, packaging discipline, and operational readiness in addition to the gameplay layer itself.